indienova.com/steam/game/3243640
, shops, gates, security check, WC, luggage drop○ C,……C2, C3 - Aircrafts and props, color variations○ D,……D2, D3 - Crashed aircraft and airport props, color
indienova.com/steam/game/3243540
, shops, gates, security check, WC, luggage drop○ C,……C2, C3 - Aircrafts and props, color variations○ D,……D2, D3 - Crashed aircraft and airport props, color
indienova.com/game/dc-girls-symphony-pocket
D.C.……Symphony Pocket ~ Da.Capo ~ Girl's Symphony Pocket, D.C……Girl's Symphony Pocket~ダ・カーポ~ガールズシンフォニーポケット, D.C.
indienova.com/game/dc-girls-symphony
Da Capo: Girl's Symphony, D.C.……Girl's Symphony ~Da Capo Girl's Symphony~, D.C.……Girl's Symphony: Da Capo Girl's Symphony, D.C.
indienova.com/u/raindropgame/blogread/7792
"UnityCG.cginc"#include "AutoLight.cginc" sampler2D……SV_POSITION; float4 worldPos : TEXCOORD1;}; sampler2D……TEXCOORD0;float4 vertex : SV_POSITION;}; sampler2D
indienova.com/groups/post/29338
我们用v表示音量大小(0-1),以下是转换公式V转换成volume_db的公式:volume_db=10……这个在设置里可以设定不发出声音的临界值,默认是-60,所以这里就让volume_db=-60。……),这里我额外说一下Godot里计算的坑
indienova.com/u/lshy1993/blogread/1672
剧本:avg模式,这个就是在视觉小说里出现的,随着剧情文字的变化而变化。……其实真正决定下来用Unity3D的一大原因是:[spoiler]我只会c#[/spoiler]好了,由于……Unity3D是一款3D游戏的引擎,但是我做的又是2D游戏,怎么办呢?
indienova.com/game/fourplay-chess
party evolution of chess, form a coalition with 2v2……Seamlessly switch between 2D and 3D views Win games……and 3D switch view◎ Free-for-all and 2v2 Team Battle
indienova.com/u/cfanyjr/blogread/26970
继续在obj_controller的Draw GUI事件里,添加代码。……填写下面的代码draw_set_color(c_black);draw_rectangle(0,0,room_width……room_width-100,10,"X"+string(lives));运行游戏,效果如下最上面的黑色框里
版本:Early Access
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